A) n! (n factorial) lines of communication
B) n2 (n squared) lines of communication
C) ((n * (n-1) ) / n) lines of communication
D) ((n * (n-1) ) / 2) lines of communication
E) (n2 / n!) (n squared divided by n factorial) lines of communication
Correct Answer
verified
Multiple Choice
A) Waterfall
B) Parallel
C) Iterative
D) System prototyping
E) Throwaway prototyping
Correct Answer
verified
Multiple Choice
A) Matching people's skills with the needs of the project
B) Determining the number of people that might be needed
C) Creating a team with balanced diversity
D) Determining the technical skills needed on the project
E) Selecting people with good interpersonal skills to help with political considerations
Correct Answer
verified
Multiple Choice
A) The aspect of using technologies that analysts and developers are familiar with
B) The aspect of what the business side really wants the system to do
C) The aspect of how quickly the system can be developed and implemented
D) The aspect of how complex the system must be
E) The aspect of how accurate the system must be (such as medical equipment or for games)
Correct Answer
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Multiple Choice
A) $0 and $100,000 - and between 15 and 25 weeks
B) $10,000 and $60,000 - and between 12 and 28 weeks
C) $0 and $100,000 - and between 0 and 40 weeks
D) $5,000 and $100,000 - and between 10 and 30 weeks
E) $25,000 and $75,000 - and between 10 and 30 weeks
Correct Answer
verified
True/False
Correct Answer
verified
True/False
Correct Answer
verified
Essay
Correct Answer
verified
View Answer
Multiple Choice
A) The number of large projects
B) The number of tactical projects
C) The number of high risk projects
D) The number of strategic projects
E) The number of financially feasible projects
Correct Answer
verified
True/False
Correct Answer
verified
Multiple Choice
A) Computer analysis and software engineering
B) Computer-aided software engineering
C) Computer Arbitrated System Engineering
D) Control and System Environment
E) Control and System Engineering
Correct Answer
verified
Multiple Choice
A) Waterfall
B) Parallel
C) Iterative
D) System prototyping
E) Throwaway prototyping
Correct Answer
verified
True/False
Correct Answer
verified
Multiple Choice
A) A 'Quick and Dirty' system
B) A series of versions
C) A method for exploring design alternatives
D) A method for stressing customer satisfaction
E) More explicit testing
Correct Answer
verified
True/False
Correct Answer
verified
Essay
Correct Answer
verified
View Answer
True/False
Correct Answer
verified
True/False
Correct Answer
verified
Multiple Choice
A) Use a consultant
B) Use a contract employee
C) Modify the project to use skills inherent on the project team
D) Train the project team (or some of the team) on the skills needed
E) Mentor a team member (like sending a person to work on a similar project to acquire the necessary skills)
Correct Answer
verified
Multiple Choice
A) Overly optimistic schedule
B) Failing to monitor the schedule
C) Failing to update the schedule
D) Adding people to a late project
E) Omitting key requirements
Correct Answer
verified
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